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Devlog
Update to 1.41
January 22, 2021
by
The Quantum Nexus
New update from last version fixes some bugs with the new camera control system...
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Version Demo version 1.4 released!
January 19, 2021
by
The Quantum Nexus
The newest version of Annwn includes massively revamped controls, camera control system, graphics and cutscenes...
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Additional Features Added
January 05, 2021
by
The Quantum Nexus
Updated to Prologue Demo version 1.3. Includes new GPS Map function in characters phone interface, along with the ability to adjust the size of the phone on the screen as preferred. Added new key bind...
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Update to v1.2
December 31, 2020
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The Quantum Nexus
The new update includes enhanced audio, and the addition of multiple endings to the chapter. Your actions can now affect the outcome of the chapter. On top of this, there are now at least 4 unique way...
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Another Update!
December 21, 2020
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The Quantum Nexus
Uploaded an update for the prologue chapter. Fixed the issue with gravity not always working, and character motion issues with strafing and backwards running. Also, added healing points throughout the...
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New Update! Kickstart Launched!
December 13, 2020
by
The Quantum Nexus
Reuploaded the prologue chapter - fixed some issues with the AI's of the Villagers, the sheep & cows and you may now notice bats occasionally flying by. Also, fixed some issues with the walls and fenc...
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New Update!
December 09, 2020
by
The Quantum Nexus
Updates to include improved terrain graphics and various minor improvements. The main update is to include the addition of a checkpoint system, so that if you die mid-chapter, you can restart from the...
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Updated Build
December 07, 2020
by
The Quantum Nexus
Updated build. Various bug fixes, graphical improvements, and performance enhancements. Also edited level design to make give the player clearer directions...
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Alpha Release
November 28, 2020
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The Quantum Nexus
The prologue episode is now in Alpha release and ready for the public. Although fit for Alpha release, and player feedback is important at this point, there are a few issues with the game that will be...
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Now 3rs person, UI, Inventory and object interaction.
November 25, 2020
by
The Quantum Nexus
We've created character models and made the game 3rd person, in the vein of Resident Evil 4 and Silent Hill: Downpour. The UI is implemented, which is designed to be through the main characters mobil...
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DevLog Episode 3
October 30, 2020
by
The Quantum Nexus
The game has come a long way lately...
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Update!
October 17, 2020
by
The Quantum Nexus
Updated the current build today. We're aiming for a first person game with full body view physics. Have done some work towards this - but it is by no means complete. However, you can begin to see what...
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DevLog Episode 2
October 15, 2020
by
The Quantum Nexus
A guide to the design of the first area, what this game is about, and how I built it so far...
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DevLog episode 1
October 12, 2020
by
The Quantum Nexus
First devlog in the series on this game. Been working heavily on character models lately...
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